Now we are looking for a Gameplay Developer / Unreal Engine Developer who wants to build the systems behind this experience.
This is not a feature-by-feature implementation role. It is a systems role.
You will work at the core of our real-time platform, designing and developing gameplay systems in Unreal Engine 5, using C++ and advanced Blueprints to create scalable, performance-optimized logic.
You will collaborate closely with animators and technical artists to ensure characters, props and animation behave seamlessly inside the engine.
The tech stack
Unreal Engine 5
C++
Blueprint
motion capture integration
GCP
AAA background is not required. Experience building and shipping stable systems is.Newsletter
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