What you will do * As a member of the Game Services team for Star Citizen, you will be responsible for building the online MMO backend services & related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online with studios located in the US and the UK.
Your main objectives will be to:
You’re Savvy in * Communicating efficiently with people and translating technical jargon * Adapting to various contexts, sometimes shifting priorities * Managing your schedule to ensure productivity and efficiency in projects * Showing autonomy, being thorough and curious about new technologies * Getting things done, sharing good practices in backend development, contributing to implementing efficient processes
You have Accomplished * Relevant programming experience or Bachelor in Computer Science * 4 years+ of experience in backend programming * 2 years+ of experience in programming with Node.js and experience with TypeScript * Good understanding of Linux shell, git and build pipelines * Good understanding of real-time network communication through gRPC, WebSocket * Knowledge of Event-Sourcing and Domain-Driven Design (DDD) * Experience with C/C++ * Experience with Docker and Kubernetes; an asset * Experience working in a video game studio, an asset
You’re Eager to Take On * Build macroservices in a polyglot environment * Be part of a fast-iterating development environment * Estimate the effort to perform specific tasks, commit to delivery deadlines and help the team set and respect production timeline collectively * Mentor other developers on technologies you have learned to master * Designing innovative online services by focusing on fault-tolerance, scalability & security * Understanding the game features in order to provide clean, well defined, and documented service APIs * Using Cloud Native technologies to guarantee that Star Citizen is built on top of a sustainable ecosystem * Providing tools and applications to enable LiveOps teams to manage the game. * Interacting with infrastructure engineers to analyze, inform, review and improve the reliability and scalability of the game’s backend
Salary: 90.000$ CAD
⭐️Visit https://turbulent.ca/ to find out more about our craft and culture!
Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, colour, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.
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