Software Engineer (Remote Only, Us Preferred)

Osso Vr | Us

Date listed

1 week ago

Employment Type

Full time

Found on:

Responsive image Github

Osso VR is the leading Virtual Reality Surgical Training & Assessment Platform with a mission to improve patient outcomes, increase the adoption of higher-value medical technologies and democratize global access to the latest surgical techniques.

We recently raised $14 million and are adding to our fully remote team to meet the needs of our growing customer base.

Job Description

We are looking for a talented software engineer to work on our web/desktop/mobile application and data analytics platform. Our bespoke platform records runs from VR training modules in the cloud and presents that data back to users via a web application. It also acts as a content delivery platform for releasing our VR content.

You will work closely with the business stakeholders in a small, cross-functional team of developers, testers and designers to build features on our world leading VR surgical training platform. You will be responsible for all aspects of the software development lifecycle, including managing and monitoring your code in production.

The ideal candidate will be experienced in most areas of web application development, but eager to learn and collaborate with other members of the team to develop the best possible solutions for the business.

Requirements

  • 5+ years experience web/cloud/application development
  • Strong knowledge of C# (.NET Core) and JavaScript (Typescript)
  • Experience of working with distributed systems, HTTP and APIs
  • Happy to work across front-end and back-end
  • Able to analyse business requirements and work with a team to design solutions

Bonus Points

Experience with:

  • Azure Functions, Cosmos DB
  • SPAs (Aurelia, React, Angular, Vue, etc)
  • Cloud platforms (Azure preferable)
  • Desktop (Electron) and mobile application development (Android, iOS)
  • Build Systems, CI/CD (Teamcity, Azure Devops, Github actions)
  • VR development (Unity, Oculus Quest)

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