Principal Software Engineer - 3d Graphics

Esri | Zürich

Date listed

1 month ago

Employment Type

Full time

Glassdoor Rating

3/5 (641 reviews)

Are you passionate about 3D computer graphics and making good software? So are we! Esri is dedicated to making 3D GIS accessible and powerful for consumers and experts alike, across all platforms and devices. At the Esri R&D Center-Zurich, we lead the development of Esri’s core 3D web technologies: the ArcGIS API for JavaScript and ArcGIS Scene Viewer. Our team consists of 25 exceptional software engineers and GIS experts who love to work in a highly-social, collaborative, friendly, and fun work environment. Join us in our mission to push the boundaries for visualizing and interacting with 3D geospatial data by improving our rendering engine and implementing new visualization techniques.

Responsibilities:

  • Design and implementation of real-time 3D rendering techniques in our WebGL/TypeScript-based engine, ranging from massive data visualization techniques to material shaders programming
  • Improve our rendering engine in terms of performance, stability, and software architecture
  • Research and push the state-of-the-art in virtual world rendering for photo-realistic and data visualization purposes
  • Apply and promote good software engineering practices such as test automation, modularization, simplification
  • Stay up-to-date with real-time rendering techniques and evaluate disruptive technologies for web-based 3D rendering engines

More experienced individuals will:

  • Lead the architecture design and vision of our 3D rendering engine, including evaluating the use of next gen technologies like WebGPU or game engines
  • Help define the product roadmap and priorities of the ArcGIS API for JavaScript
  • Help manage our team of excellent software developers

Requirements:

  • 6+ years of software development experience in the field of real-time rendering
  • Excellent programming and software architecture skills
  • Existing work authorization for Switzerland
  • Master’s or PhD in computer science with a focus on computer graphics and real-time rendering

Recommended Qualifications:

  • Experience designing and implementing game engines or comparable rendering engines
  • Experience working with popular 3D engines (Unreal, Unity, three.js, etc.)
  • Knowledge of common web technologies and 3D formats
  • Experience with TypeScript, JavaScript, WebGL
  • Familiarity with GIS applications and technologies
  • Experience with agile software development methodologies (Scrum, etc.)

Our Zurich team enjoys:

  • Free lunches and fresh fruit
  • Free coffee, tea, and soft drinks
  • Fun team activities
  • Competitive salary
  • 40-hour work week
  • Flexible working hours
  • Dynamic, fast-growing international team