VVS is an indie game studio based out of the Fremont neighborhood in Seattle. Founded by the creator of the BAFTA award-winning game, 'Never Alone'. We're currently about 20 folks, privately funded, and have a history of working with partners like Google ATAP, Microsoft and others. We're currently in production on a multi-year mobile title with a major publisher.
We tend to work on projects where pioneering technologies intersect shared game experiences. We take great care when choosing our partners, the projects we focus on and the audiences we develop with. We're adept at collaboration which leads to authentic and novel experiences that add whimsy and joy to the world. Most people in the studio identify as makers, with skills and interests outside of game development. We're an eclectic crew and love to share our passions with each other and the world. Week to week, you'll find us hacking around with 3D printing, modular synths, D&D campaigns, model building, electronics, Ukrainian egg dying, building custom Gashapon capsule stations (https://www.youtube.com/watch?v=8mWMOf1NBbM), resin casting and more.
We value our creativity and love to learn and grow, so we hold quarterly game jams to keep our skills sharp. Sometimes we even release the games we make during the jam: https://vvspaceship.itch.io/
On the engineering side, we prefer generalists. People with a little bit of knowledge in a wide breadth of areas and who are comfortable not always having the answers, but excited to find them.