Site Reliability Engineer (Infrastructure Engineer)

Ubisoft Massive

Posted 3 weeks ago


My team is looking for an automation focused individual to help us release AAA games with the highest possible reliability, while supporting the needs of the adjacent programming squad. Our team is comprised of classically trained sysadmins who have always had a brush with automation, we work very closely with C++ programmers so experience or willingness to learn classic development styles are helpful.
Our stack is primarily comprised of Saltstack/Python/terraform running on google cloud and bare metal. To give you an indication of an ideal candidate: they would have enough Python experience to be able to investigate and fix bugs with us (in projects like saltstack; and contribute them back upstream) and would enjoy doing so.
We make heavy use of Windows, Debian and FreeBSD, but knowledge in those things specifically is not paramount, typically we look for expertise in practical use of systems and infrastructure, concepts that go beyond the implementation of a single OS. A full Jobspec is here:
We have _many_ other open positions for C++ programmers, Animators, Data Managers: each offers a relocation package and an additional VISA if required. We move very quickly, have interesting challenges and enjoy a great work/life balance, despite our industry.